Showing posts with label Richard Williams. Show all posts
Showing posts with label Richard Williams. Show all posts

Monday, July 28, 2014

The Animator's Survival Kit for the iPad

The Animator's Survival Kit
As every student of animation knows, the best book for learning animation is The Animator's Survival Kit. For over a decade it has been the industry standard textbook. The only problem with the book is you can't see the animation - which is where the iPad version comes in. It's like having both the DVD series and the book rolled into one, because it doesn't just tell you how to do stuff - it shows you how to do it as well.

The Language of Animation
The iPad feels as if it is made specially for a book of this kind. The digital ASK has many of the traditional features of a book - plain text, nice illustrations.  But, as you scroll through the pages, you keep bumping into little video icons, peering out at you invitingly from the pages. Click on these, and you get a video introduction to the chapter, giving a personal view on why it's important to read it, and what you will learn.

Other little icons pull up a short animated video explanation of the principle being addressed - much of this material is pulled from the ASK DVD set. Confused about overlapping action? Ones vs Two's? Straight Ahead vs Pose to Pose? A short video shows you what it all means, and shows you in simple clear terms exactly how these principles get applied in practice.

Scroll bar feature lets you scrub frames in real time

And even the videos are interactive. You can pause them, scroll through them, step through them frame by frame. It's like having the perfect animation tutor right there in the classroom with you, equipped with all the right bits of kit - video, power point, lectures books - but all at your disposal in exactly the format you want. And best of all - you don't have to go to school to learn it.

It all starts with a bouncing ball

It is obvious that a great deal of thought and effort has gone into the presentation. The interface is very easy to get the hang of, and simple to operate. Tap the screen and the chapters are revealed on a scroll bar at the base of the screen - so you can easily navigate to the bits you need. 

In short - it's the best £25 you will spend on any device to help you learn animation. But you have to buy an iPad first, of course.

Here's a list of stuff that comes with it:
  1. The Animator’s Survival Kit Expanded Edition - that is to say the whole book - for the iPad
  2. More than 100 animated examples of the principles of animation - taken from The Animator’s Survival Kit Animated DVD series, and inserted into the relevant sections of the text. You can slow these down and watch them frame-by-frame.
  3. Dad's 50-years-in-the-making Circus Drawings animation
  4. Video introductions for the chapters - by the author. 80 this year!
  5. "Sensitive navigation", which "fades away gracefully away when not needed"
  6. "Onion skinning" - to see multiple frames of animation at once. 

To see other books we recommend for the study of animation and visual effects, click here.


      Wednesday, May 7, 2014

      UK Premiere - Director's Cut of the Thief and The Cobbler - A Moment in Time


      On June 1st , the British Film Institute in association with the Academy of Motion Arts and Sciences is screening the UK and European premiere of "The Thief and the Cobbler: A Moment in Time".

      BFI will be screening a new digital version of the reconstructed work-print at the BFI/Southbank in London. Richard Williams will be in discussion with veteran film critic David Robinson following the screening. BFI members can buy tickets now and tickets go on sale to the public on May 13th:
      For more information see this link
      https://whatson.bfi.org.uk/Online/default.asp?BOparam::WScontent::loadArticle::permalink=thiefcobbler

      Earlier that day there will also be a screening of "Who Framed Roger Rabbit" with a Q and A:

      https://whatson.bfi.org.uk/Online/default.asp?doWork::WScontent::loadArticle=Load&BOparam::WScontent::loadArticle::article_id=09DE412F-22A5-4A6A-ADD0-CDF4D018DE5B&BOparam::WScontent::loadArticle::context_id=949FBE38-FBDD-425C-90D0-A128A400B3B3

      This is a once-in-a-lifetime event so be sure you get your tickets on May 13th - they will sell out fast.

      ---Alex

      Wednesday, January 1, 2014

      Richard Williams Documentary in Toronto


      Kevin Schreck's documentary on the making of Richard Williams' The Cobbler and the Thief, Persistence of Vision, will be playing several times at the Bloor Hot Docs Cinema in January.  Schreck will be appearing at several screenings via Skype and two artists who worked on the film, Greg Duffell and Tara Donovan, will be present in person.

      The film first screened in Toronto last August as part of TAAFI.  I reviewed it here.  I highly recommend the film and the opportunity to hear from Schreck, Duffell and Donovan, all of whom also accompanied the TAAFI screening. 

      Here are the dates:

      Fri, Jan 10 6:30 PM*
      Sat, Jan 11 1:00 PM*
      Sun, Jan 12 3:30 PM*
      Mon, Jan 13 6:30 PM
      Wed, Jan 15 4:00 PM
      Thu, Jan 16 3:45 PM 


      The asterisks indicate which screenings that Schreck, Duffell and Donovan will appear.

      Friday, August 2, 2013

      Persistence of Vision

      Richard Williams

      I will write an entry about TAAFI's third day, but Kevin Schreck's documentary Persistance of Vision, which screened at TAAFI, deserves an entry of its own.  The film is a chronicle of the making and unmaking of the Richard Williams' feature The Cobbler and the Thief.  Williams began the film as an adaptation of stories featuring the mullah Nasruddin written by Idries Shah.  A falling out with the Shah family led to the reworking of the story to eliminate the Nasruddin character and a cobbler became the new focus of the film.

      Williams financed the film out of profits made from his studio's commercial work.  After the success of Williams' contribution to the animation of Who Framed Roger Rabbit, Warner Bros. agreed to finance his feature.  When Williams failed to deliver the film on time, Warner Bros. decided it was better to drop the project and collect the completion insurance, which put the ownership of the film in the hands of The Completion Bond Company.  At that point, the film had been in production for 24 years.

      Stuck with a film they didn't want, the bond company took it away from Williams and had it completed in the cheapest, fastest way possible.  They hoped to salvage something financially by bowdlerizing the film to make it look like other animated features of the time.  The film, released as Arabian Knight, was a failure and Williams withdrew from active production to lecture, write The Animator's Survival Kit, and to work on personal projects.

      That's a very bare outline of events, but the man at the center of it, Richard Williams, is a huge contradiction: he elevated the art of animation but was the author of his own misfortune.  Schreck's film explores both of these aspects of Williams' career by interviewing many people who worked on the film and using footage of Williams himself from interviews he gave over the years.


      Left to right: Ken Harris, Grim Natwick, Art Babbitt, Richard Purdom, Richard Williams

      Williams understood that the men who created character animation were getting on in years and that their art would die with them.  At his own expense, he brought animators Art Babbitt, Ken Harris, and Grim Natwick to his studio to train his staff.  These veterans of Disney and Warner Bros. gave their knowledge freely as well as contributing to the studio's output.  Williams himself was a perfectionist who demanded the best possible work from his staff.  While he was often a difficult boss, those who worked for him acknowledge the opportunity he gave them to grow as artists.


      Left to right: Ben McEvoy, Kevin Schreck, Tara Donovan, Greg Duffell.  Donovan and Duffell both drew inbetweens on the Williams feature 17 years apart.

      After the screening, Kevin Schreck made the comment that Williams had the sensibility of a painter working in film rather than the sensibility of a film maker.  That crystallized my thinking on Williams.  While he brought over veteran animators and idolized Milt Kahl, it's interesting that over the course of the production, he never brought in veteran story men like Bill Peet, Mike Maltese or Bill Scott.  He never consulted with directors like Wilfred Jackson, Dave Hand or John Hubley.  At no time did he hire a famous screenwriter or novelist.  He was interested in creating better animation, but he was uninterested in what the animation was there to serve.

      Williams treated content as an excuse to create elaborate visuals, but he didn't much care what the content was and may not have been able to tell the difference between good and bad content.  In this way, he was perfectly suited to the commercials his studio turned out.  He was lucky that during that period, British ad agencies were writing literate and witty ads.  The combination of their content and his astounding artwork made his commercials the best in the world.

      But when the content was mediocre, as it was in his feature Raggedy Ann and Andy or in The Cobbler and the Thief, the result was an elaborateness that wasn't justified. Character designs were overly complicated and had a multiplicity of colours.  Layouts used tricky perspectives.  The inevitable result was that artists could only work at a snail's pace, driving up the budget and jeopardizing delivery.  The detail overwhelmed the flimsy stories and the films collapsed under their own weight.

      Someone in the documentary revealed that during the period when Warner Bros. was financing the film, Williams was still creating storyboards.  That was twenty years into the project.  It was obvious that Williams considered story an inconvenience; it had to be done so there would be something to draw.  In the panel discussion after the film, Greg Duffell recalled that there were mornings where Williams had to create sequences off the cuff in order to supply Ken Harris with work.  There was never a structured story, just sequences that tickled Williams' fancy. The visuals were what Williams cared about.

      Schreck's film encompasses the heroic Williams and the self-destructive Williams.  Williams is animation's Erich Von Stroheim, making an impossibly long version of Greed.  Or maybe Williams is Captain Ahab, inspiring his crew to pursue the white whale but leading them all to destruction.  Williams set out to make a masterpiece, to show the world animation as it had never been done before.  Those parts of his film that survive are unlike anything else that's been done.  But being different and being worthwhile are not the same.  Williams chose to work in a medium where the audience expects a story that evokes emotions, but Williams saw story as a necessary evil instead of the heart of the project.

      This documentary is a major work of animation history.  Schreck has been traveling with it to festivals all around the continent.  I don't know if the film will be picked up for distribution as clearing the rights to various clips would be expensive and time consuming.  For now, festivals may be the only way to see the film, so you'll have to seek it out.

      Williams' career has undoubtedly been a benefit to the entire animation industry, but his success with audiences was greater when others created the content that was the basis for his work.

      Thursday, April 18, 2013

      The Animator's Survival Kit - now available as an app for the iPad


      The Animator's Survival Kit came out around a decade ago as a book, and a few years later as a DVD set. Since then it has been the leading resource for students wanting to learn animation. Anyone who is serious about the medium should have a copy of the book - until now. Here at Bucks our animation dept has just had a sneak peek at the new The Animator's Survival Kit - as an iPad app. Below is our review of this new electronic addition to the animator's library.

      Basically, it's awesome - better than the book, better than the DVD series - as it perfectly combines the best qualities of both. And, at around £25, it costs barely more than the book does. So this is - in short - a huge leap forward for learning animation. My only regret is we can't get a copy for the library here at Bucks. The library does not have iPads - so if you want a copy you'll have to buy the hardware first.

      The iPad feels as if it is made specially for this kind of eBook. The digital ASK has many of the traditional features of a book - plain text, nice pictures - so far, so familiar.  But, as you scroll through the pages, you find video introductions to the chapters. Click on these, and you get a personal introduction to the subject by the author, giving his own view on why it's important to read it, and what you will learn.

      Other little miniature icons blink at you invitingly - click on these and it pulls up a short animated video explanation of the principle being addressed. Much of this material is taken from the ASK DVD set. Confused about overlapping action? Successive breaking of joints? The importance of using silhouettes? A short video shows you what it all means, and demonstrates in simple clear terms exactly how these principles get applied in practice.


      And the videos are highly interactive. It's not like YouTube, where you can't scrub and scroll through the animation, frame by frame. Here, you can pause the video, scroll through it, fast or slow, focus on an individual frame, step through it frame by frame.

      It's like having a really great animation tutor right there in the classroom with you, equipped with all the latest bits of kit - video, power point lecture, white board, and good old-fashioned books - but it is all at your disposal in exactly the format you want.

      It is obvious that a great deal of thought and effort has gone into the presentation. The interface is very easy to get the hang of, and simple to operate. Tap the screen and the chapters are revealed on a scroll bar at the base of the screen - so you can easily navigate to the bits you need. 

      In short - it's the best £25 you will spend on any device to help you learn animation. But you have to buy the iPad first, of course.

      ---Alex

      PS Here's a list of stuff you get with it:
      1. The Animator’s Survival Kit Expanded Edition - that is to say the whole book - for the iPad
      2. More than 100 animated examples of the principles of animation - taken from The Animator’s Survival Kit Animated DVD series, and inserted into the relevant sections of the text. You can slow these down and watch them frame-by-frame.
      3. Dad's 50-years-in-the-making Circus Drawings animation
      4. Video introductions for the chapters - by the author. 80 this year!
      5. "Sensitive navigation", which "fades away gracefully away when not needed"
      6. "Onion skinning" - to see multiple frames of animation at once.

      Saturday, March 23, 2013

      The 10,000 Hour Rule - why practice makes perfect

      It is a cliche that practice makes perfect, but in his 2008 book Outliers author Malcolm Gladwell argues that in order for any person to become really good at any cognitively-challenging task, they have to practice a lot. 10,000 hours-worth of practice, in fact.

      His argument is simple. Getting good at something takes time. By way of example, he cites the case of The Beatles who performed live in a club in Hamburg more than 1200 times from 1960 to 1964, amassing more than 10,000 hours of playing time, and thereby getting really, really good at what they did.
      Gladwell also cites the example of Bill Gates, who met the 10,000-Hour Rule when he gained access to a high school computer in 1968 at the age of just 13, and spent 10,000 hours programming on it.

      Gladwell argues that the key to success in any field is largely a matter of practicing, with the proviso that you need constructive feedback so you don't simply practice your mistakes.  So, doing some simple sums, if you practice something for 20 hours a week, it will take you around 10 years to get really expert at it.
      Malcolm Gladwell. Photo: Kris Krüg

      Gladwell also notes that he himself took exactly 10 years to meet the 10,000-Hour Rule, working as a journalist at the American Spectator magazine and The Washington Post, polishing his craft as a writer.

      Animation is no different. Getting good at it takes time and diligence. The Nine Old Men at the Disney Studio became the best by virtue of years of practice, competition - and being pushed by Walt to be the very best they could be.

      It's the same for all of us. My father understood this when - in his mid-40's - he brought legendary Hollywood animators Art Babbitt and Ken Harris to his London studio to train his staff - and himself. Below is a picture of Dad taken when I was a kid.

      So is a 3 year BA at University enough time to get really good? Well, let's do the sums. Add up the hours of formal teaching you get at university (around 16 hours a week) and multiply that over the course of 3 years, not forgetting to exclude the holidays, and you end up with around 1,500 hours. In other words, it's probably not enough.

      So what is the answer? The solution, of course, is to practice in your own time. Consider the tutition you get at University to be just the beginning of the time you will need to invest to get really good at what you do. It's a springboard, and an opportunity to get great feedback, but time spent in the classroom is not the whole story.

      The good news is this: if you are prepared to invest the time and effort to practice your craft, you will in all likelihood get really, really good at it.

      And, if you don't believe me, buy Malcom's book and read it for yourself.

      ----Alex

      Thursday, December 24, 2009

      A Revised Survival Kit


      I got an email from Amazon, informing me that there is now an expanded edition of The Animator's Survival Kit by Richard Williams. The cover is above and the contents for the additional material are below. If anyone has a copy of the revised edition, please leave your thoughts about the new material in the comments.