Here's why. ...
... For 82 years, Disney’s in-studio life drawing classes have helped evolve its animated characters. But as increasing reliance on computers lures young animators away from classical drawing, three of Disney’s current master teachers are reminding them why figure drawing is still crucial.
Since 1932, Disney has been the only entertainment studio to continue an unbroken tradition of offering free life drawing classes for its artists within its studios. The idea is that understanding and capturing the anatomy and sense of motion from a live model improves animated drawings and gestures.
In the ensuing decades--while other animation and visual effects studios in the U.S. and Europe intermittently followed suit, pending budgets--Disney’s classes have not only continued unabated, but expanded beyond features to its TV animation, theme park, consumer products, and straight-to-DVD divisions. ...
The Disney life-drawing classes began in 1932 with an artist named Art Babbitt, who developed Goofy, the Queen in Snow White, Pinocchio’s Geppetto, and the dancing mushrooms in Fantasia, before leading a movement to make Disney a union shop. Babbitt, who often studied live action footage to better illustrate motion in his animated characters, began hosting uninstructed life drawing sessions with nude models at his home. Word of mouth spread until Disney got wind.
“When Disney found out, he brought it to the studio. He didn’t want it to get out that there were naked ladies at his house,” laughs Babbitt’s widow, Barbara, who demurely offers her age as “flirting with 90.” ...
The increasing reliance on computers and digital modeling tools in animation can insidiously deteriorate such skills if artists aren’t careful, because the technology encourages more of a surface rendering than getting at the soul of a character.
“3-D art often suffers from a lack of those skills by the practitioners,” says [instructor Karl] Gnass. “They’ve become accustomed to manipulating a virtual reality puppet without the skills of a puppeteer, attention to natural movement. I’m finding that many of these digital artists attend my classes to see if they can get at some of the secrets behind the sense of movement and authenticity through studying the human structure.” ...
Drawing, I think, is still at the center of animation. The art form is a visual medium, and if you know how to visualize on paper or a Cintiq, you're ahead of the game.
H/t to Jeff Massie for bringing this piece to our attention.
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