Sr. Animator (EA Mobile)Location: Los Angeles, CA
They also have an opportunity for a 3D Character Animator
THE POSITION We are looking for an experienced individual, who has shipped successful social/mobile and tablet products. We require a seasoned Animator who understands all facets of game art creation. We need an Animator who understands NextGen techniques and best practices and can apply them to mobile platforms while adding value to our objectives. A deep understanding of film and cinematic production is a critical part of this role.
MAJOR AREAS OF RESPONSIBILITY
Responsibilities:
Establish a clear collaborative working relationship with the partner including processes for idea generation, rapid prototyping, feedback collection, and asset delivery.
Immerse with the licensor – learn the culture, brand, people and process to be able to represent their interests to EA Be EA’s game champion’ onsite with the licensor, acting as the key point of contact to drive engagement and to answer all game, process, and creative questions
Create captivating character, object, and environment animation that breathe life into our games.
Help develop character progression through story and animation.
Work closely with the art director, art lead, and creative team to develop concepts, prototypes, animatics and production ready content.
Work closely with engineers and designers to implement animation efficiently to allow for rapid iteration of game design and aesthetics.
Create a wide variety of animation ranging from environments, to characters, to props, and some visual effects.
Develop pipelines for efficiently getting animation from 3D tools such as Maya into Unity3D and continuously improve character rigs and export tools reduce time from concept to game ready assets. Manage and maintain animation libraries.
Help create and maintain animation style guides. Provide guidance and direction to external vendors and contractors as required.
Work closely with satellite offices and collaborate with cross-functional teams.
Qualifications:
- Expert knowledge of NextGen techniques in control rigging and skinning for character and prop animation.
- Outstanding ability to tell story through key gestures and strong poses.
- Must be able to storyboard animation sequences, create animatics, and deliver high quality production animation.
- Proven experience working from existing storyboards, as well as developing your own storyboards for animation creation.
- Must exhibit strong traditional animation skills and be able to demonstrate that knowledge.
- Must be able to quickly match existing styles of animation to maintain a cohesive look as well as help develop ideas to further existing styles and create new ones.
- 8+ years of game art creation in a production environment or equivalent experience in film or commercial. Must be a team player.
- BS degree in Fine Arts or equivalent work experience and outstanding portfolio
REQUIRED EXPERIENCE
- 5+ years of 3D game and or film character animation using Maya, Max, Modo, or equivalent.
- Strong storyboarding skills a plus.
- Must have strong understanding of Animation State Machines or Anim Trees Must have Unity3D experience.
- Passion for great consumer experiences with proven ability to deliver Ability to drive high velocity, high impact development cycles in an agile fashion, balancing out short term needs and long term vision
- Ability to adapt and be effective in new situations a highly dynamic environment
- Able to effectively and quickly build relationships and establish trust, respect, competence and confidence
- Self Starter who is able to identify and solve problems
- Experience working with multiple teams across multiple locations Passion for interactive entertainment a big plus
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