Wednesday, October 16, 2013

JOBS IN CALI: Blizzard Hring Character Animators in Irvine, CA

Blizzard Entertainment is looking for an exceptionally skilled 3D character animator to work on the award winning World of Warcraft. The ideal candidate has experience animating both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics, and other facets of both 2D and 3D animation is essential. The animator must be well-versed in related tools -- 3DS Max, Maya, etc. The ideal candidate works well in an environment of peers who are passionate about making great games.

A minimum of 3 years’ experience in game development animating characters using 3DS Max or Maya (or equivalent 3D program)
Exceptional skills in animating the human bipedal figure as well as other organic forms
Self-driven, good communicator, and a great team-player
A passion for video games, especially Blizzard Entertainment products

Shipped AAA PC or console titles as a senior character animator
Outstanding 2D animation skills
Experience in FX and particle animation
A passion for developing and playing online games
Understanding of the visual style of World of Warcraft and a passion to push it to the next level
Skills in one or more of the related character creation tasks -- illustration, modeling, texturing, or rigging

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