Monday, December 30, 2013

JOBS IN CALI: Disney in Burbank and Glendale, CA - Hiring Animators



ANIMATOR
Animators, grab your reels and prepare to do the best work of your life.

Be part of the longest running animation team in history. Work alongside legends. Drink all the coffee you want. Waltz into the Animation Research Library and hold a Fred Moore scene in your hands.  Use your animation powers for good and touch the hearts of millions of people around the globe.

We want talented men and women who show exceptional understanding of weight, locomotion, anatomy, dialogue, acting, appeal, and entertainment. If you're funny too, that's a plus. If you're not, you'd better be a crack foosball player. If you've got an opinion, all the better. We want artists with a strong point of view who put a personal spin on their work.

Responsibilities
  • Effectively tell the story in a meaningful way through acting and movement
  • Create quality animation using digital tools for feature films and other related projects
  • Work closely with Directors and Animation Supervisors in a feature film environment:
  • Receive assigned shots in sequence review with the Directors providing general guidance
  • Plan shots with an understanding of story/character context
  • Block animation, most commonly using audio dialog track
  • Clearly show performance ideas and shot blocking in Director review (animation dailies)
  • Collaborate with and take direction from Directors and Animation Supervisors
  • Implement changes and completely finish shots in accordance with production schedule
  • Develop a working knowledge of necessary production tools
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements

Requirements
  • Visual demonstration (Quicktime or web link preferred) of animation that illustrates visual storytelling, believable expressions, emotional states, weight, physics, balance, appeal, entertainment, clear timing, and staging.
  • 2 years production experience
  • Proficiency in Maya or equivalent software preferred but not required
  • Background in traditional hand-drawn, computer, or stop-motion animation
  • Art Background. Bachelor's Degree in Fine Art, Illustration, Computer Graphics preferred
  • Degrees in Computer Science, Mathematics or Engineering or equivalent experience helpful but not required





ANIMATOR

Job Description
Disney Consumer Products (DCP) is the business segment of The Walt Disney Company that extends the Disney brand to merchandise ranging from apparel, toys, home decor and books to interactive games, food and beverages, stationery, electronics and animation art.

Disney Publishing Worldwide develops original, award-winning content (both Disney and non-Disney branded), including Disney books, magazines and comic books. Its products are printed in more than 85 languages across 103 countries, and it is considered the largest publisher of children’s books and magazines in the world.

Animators drive the animation vision and style. Employees in the Animator job family establish and drive the animation style for each product.

Responsibilities

•Establish animation and motion style of digital products ensuring high-quality experience.
•Working primarily in Maya, Animate short sequences in mobile applications (both character and background elements).
•Collaborate with digital creative team to repurpose, adapt and animate existing assets.
•Create prototypes and mock-ups of new types of products.
•Explores technology related to animation/emerging mobile tools.
•Plans and builds out animation pipeline; performs advanced technical activities that facilitate multiple stages of work in the animation and effects production pipeline.
•Develops robust solutions and techniques that meet art/technical direction and drive future uses.

Basic Qualifications

•Skill in character animation and illustration, acting and storytelling.
•Skill in Maya as a character animator, with expertise additionally in rigging, modeling, texturing, lighting
•Additional Expertise with animation and graphic design and development software such as Unity, Adobe After Effects, Flash, Toon Boom, Photoshop and Adobe Illustrator.
•Knowledge and experience with apps, mobile devices, android devices, the IOS platform, current media and gaming trends and interactive storytelling.
•Exceptional interpersonal and communication skills, effective with all levels, internally and externally Ability to work collaboratively across the organization and across disciplines.
•Ability to work independently, multi-task, make fast decisions and learn through iteration.
•Process-orientation, results driven and a restless passion for quality experiences
•Contagious high energy level, extraordinary sense of urgency and a dedication to continuous improvement.

Required Education

•College degree required in Fine Arts, Graphic Design, Animation, Illustration, Industrial Design, Interactive Design or Computer Science Job Posting Industries
Digital / InteractiveGaming PublishingPrimary Location-City: Glendale
Primary Location-State: CA
Primary Location-Country: US
Auto req ID: 153253BR


Disney Consumer Products (DCP) is the business segment of The Walt Disney Company that extends the Disney brand to merchandise ranging from apparel, toys, home decor and books to interactive games, food and beverages, stationery, electronics and animation art.

Disney Publishing Worldwide develops original, award-winning content (both Disney and non-Disney branded), including Disney books, magazines and comic books. Its products are printed in more than 85 languages across 103 countries, and it is considered the largest publisher of children’s books and magazines in the world.

Animators drive the animation vision and style. Employees in the Animator job family establish and drive the animation style for each product.
   




ANIMATOR

Responsibilities

•Establish animation and motion style of digital products ensuring high-quality experience.
•Working primarily in Maya, Animate short sequences in mobile applications (both character and background elements).
•Collaborate with digital creative team to repurpose, adapt and animate existing assets.
•Create prototypes and mock-ups of new types of products.
•Explores technology related to animation/emerging mobile tools.
•Plans and builds out animation pipeline; performs advanced technical activities that facilitate multiple stages of work in the animation and effects production pipeline.
•Develops robust solutions and techniques that meet art/technical direction and drive future uses.


Basic Qualifications
•Skill in character animation and illustration, acting and storytelling.
•Skill in Maya as a character animator, with expertise additionally in rigging, modeling, texturing, lighting
•Additional Expertise with animation and graphic design and development software such as Unity, Adobe After Effects, Flash, Toon Boom, Photoshop and Adobe Illustrator.
•Knowledge and experience with apps, mobile devices, android devices, the IOS platform, current media and gaming trends and interactive storytelling.
•Exceptional interpersonal and communication skills, effective with all levels, internally and externally Ability to work collaboratively across the organization and across disciplines.
•Ability to work independently, multi-task, make fast decisions and learn through iteration.
•Process-orientation, results driven and a restless passion for quality experiences
•Contagious high energy level, extraordinary sense of urgency and a dedication to continuous improvement.


Required Education
•College degree required in Fine Arts, Graphic Design, Animation, Illustration, Industrial Design, Interactive Design or Computer Science
Job Posting Industries
Digital / InteractiveGaming Publishing
Primary Location-City: Glendale
Primary Location-State: CA
Primary Location-Country: US
Auto req ID: 153253BR

   


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