Showing posts with label Richard Lico. Show all posts
Showing posts with label Richard Lico. Show all posts

Tuesday, August 13, 2013

iAnimate.net Lab - No. 09

iAnimate Games instructor Richard Lico shares a bit about animators control over gameplay and player responsiveness in this excerpt from one of his lectures. Really great stuff from an industry vet.

iAnimate.net LAB - No. 09 from iAnimate on Vimeo.

Head on over to iAnimate's Vimeo page for more snippets in the LAB.
Enjoy!
JP

Thursday, August 1, 2013

Richard Lico | Games Animation Workflow

Have a look at some great stuff from Bungie's Lead Artist Richard Lico, as he talks about in-game animation workflow while he was at the Pixel Challenge. Richard is also an iAnmate Games instructor. He goes into some detail on what they used in Destiny.



Richard Lico - In games animation workflow from iAnimate on Vimeo.

Check out more of Richard's work on his site.

Enjoy!
JP

Saturday, June 22, 2013

Master Class: iAnimate at Pixel Challenge

**UPDATE** The video is currently down on LiveStream...will keep checking


iAnimate had a series of Master Classes at Quebec's Pixel Challenge. 4 Instructors gave live lectures and in case you missed it you can watch the recording below.


A list of Presenters:


- Brett Pascal (Lead Animator, iAnimate Instructor)
- Richard Lico (Senior Art Lead, iAnimate Instructor)
- Ted Ty (Disney 2D, DreamWorks 3D Animator, iAnimate  Instructor)
- Cameron Fielding (Senior Animator, iAnimate Speaker)
- Richard Arroyo (Director/Head of Games, iAnimate.net)

Vimeo: https://vimeo.com/album/1967625
Podcasts: http://www.ianimate.net/podcasts.html
Facebook: https://www.facebook.com/iAnimate.net
Website: http://www.ianimate.net/

Some really great stuff and you get to see the insight to some brilliance in animation.
Enjoy!
JP