Thursday, May 29, 2008

New Dialogue *wip*

This is what I've been working on, outside of work work. Not too much to say this early on, except that I love this piece of dialogue. I wanted to get into some juicy, dark, serious acting. Since I never am any of the latter two. *wink*.
I'm also trying to take more time to do as much prep work as I can, top chef-style. And man, that included everything from scribbling on paper, shooting numerous clips of video reference, studying actors I admire that fall along the lines of this character, asking my fiance what she thinks. Every time out of the gate I want to make sure I shaking things up as far as my approach goes. This stuff takes sooo long and is such hard work that I wanna make sure I'm learning a little something.

Planning:
Mapping out the idea, with a general idea of the character's attitude.

Embarassing Video Reference:
Trying to get specific.
A big thing I've learned this time around is that it helps me when I shoot reference for everything, like ev-er-ry little thing. Well so like this for instance, theres a specific gesture I wanted to hit on "today". I was well into blocking in 3D already and I just could not get it to work! So frustrating! So I was like f*ck it, I need to know what the hell my arm is really doing, so I shot it right there, frame-by-framed it, and was like , ooooooooooooh. I did that again for so many different parts.

So after initial blocking pass and feedback from my mentor, heres where it stands so far, kind of at a blocking plus stage:
*Updated 06/16*
Deep into splines!
Still have a ways to go, so I'll be updating as it comes along. I'm always open to feedback. You have the power to save this animation from being crappy! Haha. But seriously, If you've stopped by my space on AM to leave me your thoughts and feedback, thanks man!

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